Getting acquainted with EarthBound’s sprawling metropolis by… spending time in the desert.
With Steve missing, Chris digs around his archives for a long lost recording. The subject? Zack Snyder’s Sucker Punch
A quick look at how the developer truncated a huge chunk of the game in order to strengthen new character Jeff.
Two grown men take some time to talk about a cartoon.
DOOM is a masterfully crafted set of mechanics and level design whose game length gets a bit too excessive.
Venturing into Twoson, the game’s challenge begins to ramp up and the inventory gets increasingly limited.
Even good shows have filler episodes.
Does the news of a reshoot automatically mean something bad is happening? That the studio is interfering? No… but there can be reason to worry.
Thoughts and musings whilst traipsing about EarthBound’s introductory town of Onett.
Oh hey, Chris and Steve actually agree on something for a change!